Translate

Tuesday, December 10, 2013

Research Paper


Digital Media Artist Comparisons

                Since the creation of digital media as an art form the medium has splintered into different avenues of interests and developed many new forms of self-expressions from within the same mother industry. I am looking at two digital media artists that I have found, that have some similar approaches yet contrast each other as they represent their own separate aspects of the digital media. Looking through the list of artists I decided to look at Digital media in the market place, and the interactive form of media expression Projection art. The two artists I have chosen are Katie Torn and Mike Hall. 
                 From her bio, Katie Torn graduated from the Art institute of Chicago and lives in New York City. She is professor and an artist involved in the digital media medium. She has performed in live video exhibitions VIA Music and New Media Festival in Pittsburgh. She has a two-person show coming up this fall at Roots and Culture Contemporary Art Center in Chicago.

                Katie has explored several mediums and has settled in to the in the area of hyper realism. Most of her works including her videos along with her prints focus on the everyday routine of life in the industrial age. Her work has been inspired from the roots of futurism and cubism. She uses computer technology and to up to date computer software similar to that used in Hollywood in film production to create her body of art. Her latest project called “Dream House” is a 3D animation of a “Woman biomorphic architectural structure”. The animation structure slowly builds up with consumer products over a seven-hour period. The piece of art is a representation of how the main stream media floods the public with a desire to possess more than what we need. Yet at the same time tries to cater to the wants, desires, of the consumer and the waste created by the modern market place.

                When looking at the use of digital media in the market place you can see the use of this medium in several areas of marketing directed with in consumerism. Katie Torn’s art work represents how we have been bombarded with digital ads ever few seconds. Going back to our readings I can compare this to some of the first multimedia form relating to film. Using film for propaganda purposes such as like this group and don’t like this group for whatever your agenda dictates. Digital media has the ability to define social and political reality for some time to come.

                This may have been the basic ground work that established a basis for marketing any form of product or service. When applied to marketing we can see that the message is still the same. Katie has a more subliminal way of getting her message out. Within her work 2013 Eyebeam Fellow Katie Torn’s Dream House on view in the Eyebeam”, she is trying to tell us; look at all of this that we buy and throw away because we are told to. We live in a disposable world that is supported by main stream media from a global economic system. As mass consumers we need to start to be more interactive in offering the general body meaningful alternatives to the main stream bombardment. We need to support independent sources of media that breaks away from the normal flow. We need to invite different more revolutionary forms of business models to establish a new wave of consumerism that uses moderation or even limited consumerism as a standard form of consumer response.

                I believe that the newer form of marketing systems using digital media gives the consumer more selections, more items, and more choices than ever before when it comes to available products. Young entrepreneurs believe that we must do everything to keep the cash flowing into our business, possible without a set of moral guidelines. Katie’s body of work tries portraying a possible urgency to become realistic and responsible for the massive push of products onto the consumer.

                From his Bio, Mike Hall is a projection video artist who operates out of his studio in Brooklyn, New York. His main body of work has been created from a unique form of light processes. “The process involves the creation of optical feedback reactions in which the form, color, reflectivity and texture of the projection surface causes the generation of imagery upon the surface itself”. The technical background of Hall's work based within a 20-year career in software engineering. One of his passions in life has been the lifelong study of music and how it has led to the development of his acoustically reactive software.

                Currently he is finishing the development of a cloud-based web tool called media Frame, which features the ability to create “Complex, database-driven online media applications, written in a proprietary XML-based language”. His work has required him to develop the specialized mechanical harnesses and staging elements which helps makeup this complex optical reaction. In addition to abstractions generated on uniform surfaces, Hall works with movement artists to interact with the optical fields, producing a luminous quality to the skin which suggests that the light is somehow emanating from the body in all directions.

                We have seen in our readings that digital media is allowing artist to use a wider range of their artistic talents. The use of digital processes has opened up a wide variety of possibilities for creating new forms of art. Mike Hall is creating a form of art using light wave and light patterns projected onto a live undressed human body. His work that I am looking at is “ Mike Hall Studio, Lines In Flux (2011)”. The light patterns add contrast between the color of the human figure and whichever color and pattern being portrayed. As a projection artist he has pushed the boundaries’ a bit with his techniques.

                In comparing these two artists I would have to say that two are similar in the sense they both use top of the line update software. I believe that they are both addressing the subject of consumerism in two different ways. Katie Torn uses her background in futurism and cubism along with the use of three dimensional programs to create an almost abstract form of hyper realism. Focusing on the industrial problems in consumerism and post-consumer waste she uses the digital graphics software used in Hollywood to create video animations and high resolution posters. Mike Hall uses his experience with light sound and computer software development to create objects of art. Even though Katie has done some participation in her videos as a solo performer for the most part her art is flat 2 dimensional.

                Mike has come up with some unique ways of creating technical creative works of art. One of the first digital works came from an experience using a digital camera a projector and a simple flash light. He would shine to light on the wall the video camera would record the image and then project it back on to the wall creating a feedback loop. The ever increasing image would leave a longer tail on the spot of light as he would move it. His current work is not too far from that by utilizing similar techniques he uses images of light and pattern to create his body of work. He now uses the human figures to project his art onto allowing them to become the canvas and along with it they become the piece of artwork

                They are different or in contrast of each other in the way that most part Katie Torn creates art that the audience simply observes. Mike Hall is creating a form of interactive Art. The audience can become the art by participating in the patterns of light and shadow being projected across the room. . Looking at a possible metaphoric meaning one might think that he is making the statement that everything has a price and everything is for sale. Someday someone may just become the piece of art that they just bought at auction. The goals of both artists are heading in different directions as far as what I could determine and I will try to keep track of them and see where they go. I could not find out if the two know each other but it would be interesting if they did a collaborative project.

                In conclusion both artists use aspects of the medium that we studied in our readings. Both have used film and video to develop their separate and unique forms of art. Using the newest technology and concepts both are creating forms of expressionism that may accelerate interests in digital Media. I sent e mails to both artists to see if I could set up an appointment but it was unfortunate that I did not get to chat with either artist. I will send out invites to chat on Face Book or Skype to see if I can get a hold of them using that avenue.

Citations


Works Cited
Torn, Katie. "Dream House | Eyebeam.org." Web log post. Eyebeam Front Page. N.p., n.d. Web. 13 Dec. 2013.
Torn, Katie. "Katie Torn." Weblog post. Katie Torn. N.p., n.d. Web. 13 Dec. 2013.
"Katie Torn Plus." Weblog post. Vimeo. Vimeo, n.d. Web. 13 Dec. 2013.
Hall, Mike. "Mike Hall Studio." Mike Hall Studio. Wordpress, n.d. Web. 20 Oct. 2013.
Hall, Mike. "Lines of Flux." Weblog post. Vimeo, Your Videos Belong Here. Mike Hall, n.d. Web. 22 Nov. 2013.



No comments:

Post a Comment