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Thursday, December 12, 2013
Wednesday, December 11, 2013
Tuesday, December 10, 2013
Research Paper
Digital Media Artist
Comparisons
Since
the creation of digital media as an art form the medium has splintered into
different avenues of interests and developed many new forms of self-expressions
from within the same mother industry. I am looking at two digital media artists
that I have found, that have some similar approaches yet contrast each other as
they represent their own separate aspects of the digital media. Looking through
the list of artists I decided to look at Digital
media in the market place, and the interactive form of media expression Projection art. The two artists I have chosen
are Katie Torn and Mike Hall.
From
her bio, Katie Torn graduated from the Art institute of Chicago and lives in
New York City. She is professor and an artist involved in the digital media
medium. She has performed in live video exhibitions VIA Music and New Media
Festival in Pittsburgh. She has a two-person show coming up this fall at Roots
and Culture Contemporary Art Center in Chicago.
Katie
has explored several mediums and has settled in to the in the area of
hyper realism. Most of her works including her videos along with her prints focus
on the everyday routine of life in the industrial age. Her work has been
inspired from the roots of futurism and cubism. She uses computer technology and
to up to date computer software similar to that used in Hollywood in film
production to create her body of art. Her latest project called “Dream House” is a 3D animation of a “Woman biomorphic architectural structure”.
The animation structure slowly builds up with consumer products over a
seven-hour period. The piece of art is a representation of how the main stream
media floods the public with a desire to possess more than what we need. Yet at
the same time tries to cater to the wants, desires, of the consumer and the waste
created by the modern market place.
When
looking at the use of digital media in the market place you can see the use of
this medium in several areas of marketing directed with in consumerism. Katie
Torn’s art work represents how we have been bombarded with digital ads ever few
seconds. Going back to our readings I can compare this to some of the first
multimedia form relating to film. Using film for propaganda purposes such as
like this group and don’t like this group for whatever your agenda dictates. Digital
media has the ability to define social and political reality for some time to
come.
This
may have been the basic ground work that established a basis for marketing any
form of product or service. When applied to marketing we can see that the
message is still the same. Katie has a more subliminal way of getting her
message out. Within her work “2013
Eyebeam Fellow Katie Torn’s Dream House on view in the Eyebeam”, she is trying to tell us; look
at all of this that we buy and throw away because we are told to. We live in a
disposable world that is supported by main stream media from a global economic
system. As mass consumers we need to start to be more interactive in offering
the general body meaningful alternatives to the main stream bombardment. We
need to support independent sources of media that breaks away from the normal flow. We need to invite different more revolutionary forms of business models to
establish a new wave of consumerism that uses moderation or even limited
consumerism as a standard form of consumer response.
I
believe that the newer form of marketing systems using digital media gives the
consumer more selections, more items, and more choices than ever before when it
comes to available products. Young entrepreneurs believe that we must do
everything to keep the cash flowing into our business, possible without a set
of moral guidelines. Katie’s body of work tries portraying a possible urgency to
become realistic and responsible for the massive push of products onto the
consumer.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4rT36rTSRwiAHumwVyY6cRhQ0Vn6qmpToLbjtxjn-AeT7uzShK7cuAB2ulpOP4jqwQ1pZ2zL9kp_NoF2P8_yhI2cin4zm0T7Zu8O5XoUYhs5oSkXBiOWy3AGH19ShAhE5kY-Op-MoFgU7/s1600/7497_10151425094752407_1862780843_n.jpg)
Currently
he is finishing the development of a cloud-based web tool called media Frame,
which features the ability to create “Complex, database-driven online media
applications, written in a proprietary XML-based language”. His work has
required him to develop the specialized mechanical harnesses and staging
elements which helps makeup this complex optical reaction. In addition to
abstractions generated on uniform surfaces, Hall works with movement artists to
interact with the optical fields, producing a luminous quality to the skin which
suggests that the light is somehow emanating from the body in all directions.
We have seen in our readings that
digital media is allowing artist to use a wider range of their artistic
talents. The use of digital processes has opened up a wide variety of
possibilities for creating new forms of art. Mike Hall is creating a form of
art using light wave and light patterns projected onto a live undressed human
body. His work that I am looking at is “ Mike
Hall Studio, Lines In Flux (2011)”. The light patterns add contrast
between the color of the human figure and whichever color and pattern being
portrayed. As a projection artist he has pushed the boundaries’ a bit with his
techniques.
In comparing these two artists I would
have to say that two are similar in the sense they both use top of the line
update software. I believe that they are both addressing the subject of
consumerism in two different ways. Katie Torn uses her background in futurism
and cubism along with the use of three dimensional programs to create an almost
abstract form of hyper realism. Focusing on the industrial problems in
consumerism and post-consumer waste she uses the digital graphics software used
in Hollywood to create video animations and high resolution posters. Mike Hall
uses his experience with light sound and computer software development to
create objects of art. Even though Katie has done some participation in her
videos as a solo performer for the most part her art is flat 2 dimensional.
Mike has come up with some unique ways
of creating technical creative works of art. One of the first digital works
came from an experience using a digital camera a projector and a simple flash
light. He would shine to light on the wall the video camera would record the
image and then project it back on to the wall creating a feedback loop. The
ever increasing image would leave a longer tail on the spot of light as he
would move it. His current work is not too far from that by utilizing similar
techniques he uses images of light and pattern to create his body of work. He
now uses the human figures to project his art onto allowing them to become the
canvas and along with it they become the piece of artwork
They
are different or in contrast of each other in the way that most part Katie Torn
creates art that the audience simply observes. Mike Hall is creating a form of
interactive Art. The audience can become the art by participating in the
patterns of light and shadow being projected across the room. . Looking at a
possible metaphoric meaning one might think that he is making the statement
that everything has a price and everything is for sale. Someday someone may
just become the piece of art that they just bought at auction. The goals of
both artists are heading in different directions as far as what I could
determine and I will try to keep track of them and see where they go. I could
not find out if the two know each other but it would be interesting if they did
a collaborative project.
In
conclusion both artists use aspects of the medium that we studied in our
readings. Both have used film and video to develop their separate and unique
forms of art. Using the newest technology and concepts both are creating forms
of expressionism that may accelerate interests in digital Media. I sent e mails
to both artists to see if I could set up an appointment but it was unfortunate
that I did not get to chat with either artist. I will send out invites to chat
on Face Book or Skype to see if I can get a hold of them using that avenue.
Citations
Works Cited
Torn, Katie. "Dream House |
Eyebeam.org." Web log post. Eyebeam Front Page. N.p., n.d. Web. 13
Dec. 2013.
Torn, Katie.
"Katie Torn." Weblog post. Katie Torn. N.p., n.d. Web. 13 Dec.
2013.
"Katie Torn
Plus." Weblog post. Vimeo. Vimeo, n.d. Web. 13 Dec. 2013.
Hall, Mike. "Mike Hall
Studio." Mike Hall Studio. Wordpress, n.d. Web. 20 Oct. 2013.
Hall, Mike. "Lines of Flux."
Weblog post. Vimeo, Your Videos Belong Here. Mike Hall, n.d. Web. 22
Nov. 2013.
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Reading 5 questions
With the standard pixel set at a specific size. Will we be able with the help of fractal geometry or other algorithms be able to sub-divide the pixel or are we stuck with just finding new ways to stuff more pixel into an inch in order to gain higher resolutions not dream of before?
As analog has been replaced by digital in creating new forms of quality. What do you think the next logical step would be in replacing digital, and have you seen any indications of this technology?
As analog has been replaced by digital in creating new forms of quality. What do you think the next logical step would be in replacing digital, and have you seen any indications of this technology?
Monday, December 9, 2013
Artist Statement Project 7
In this Project I tried to use all that I have learned in Digital Media. I edited a video that I shot in Italy. I thought it would be interesting to reproduce some of the effects from videos I have previously viewed on line. Manipulating frames and images I created my GIF video with the help of a friend of mine. Utilizing Photoshop I tried to incorporate several techniques in order to create this video. Flipping frames changing colors adding effects and filters for the final version. Trying to manipulate the source code I was only able to slow down or stop it all together. I was able to create a grainy appearance to the overall image giving it a look as if the video was shot with older film. This was an interesting way to create art using Digital Media as a platform to my audience.
Thursday, December 5, 2013
Review Survey
Submission: Course Evaluation
Content
User
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William
Johnson
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Course
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Course
Evaluation (FALL 2013) - ART 245.1002 Digital Media I (Whittenberger, Peter)
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Survey
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Course
Evaluation
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Started
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12/5/13
6:24 PM
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Submitted
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12/5/13
6:29 PM
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Status
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Completed
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Time Elapsed
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4
minutes out of 1 hour.
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Instructions
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Thursday, December 5, 2013 6:55:31 PM PST
Motel Life Response paper
This
was a semester that came with many surprises for me. I was privileged to be one
of the few that were able to see the special viewing of the film Motel Life.
This film was created based on the Novel by
Will Vlautin. Will Vlautin has written several novels and is a former student
of the University of Nevada, Reno. It seemed appropriate to have the premiere
of the film be located on campus. I
was not fortunate to be among the few that was involved in the question and
answer period after the first showing but I heard it had a very good
attendance.
The film was produced by Alan and Gabriel Polsky. The main cast consisted
of: Emile Hirsch, Steven Dorff, Dakota Fanning, Joshua Leonard, and Kris
Kristofferson. The basis behind the plot is based on two brothers that are down
on their luck and stuck in Reno after their mother dies. Several scenes involve gun stores strip clubs
motels and St. Mary’s Hospital, the same hospital I just happened to be born
in. It give us a look at the underdogs in life. Those individuals who just
scratch out a living day to day finally get center stage.
While writing this paper I find it somewhat difficult not to be a film
critic and stick with the genera of media production and digital media
outlines. The film was well thought out and I appreciated the fact that I did
not read the book first. There were several technical glitches I uncovered in
the editing and initial filming. If you do not come from this area you will
never know what they are so I will not mention them after all it is Hollywood
that we are talking about.
Film as a medium has a long established foot hold when it comes to
entertainment. Digital media has been gaining ground in the entertainment
Industry for several decades now. It has been blending in but has not been able
to fully replace film and I do not feel that it ever will. Creativity is human
based and will not be replaced by machines. Technology has the ability to
reproduce and manufacture what has been created and in some way allowed the
artist to be creative in an unlimited new way. This technology has allowed film
makers to continue forward in a new way, using AVATAR as a prime example. This
film was a pleasure to watch because there were no technical or special effects
created by computers. This is a great example of a script well written with actor
who actually now how to act. Go see this film it is worth your time, I just hope it gets the recognition it deserves.
Media Response Fall 2013
Hidden Cave Documentary showing
I got the unexpected opportunity to attend the showing of Hidden Cave here on the University of Nevada campus. I was in the overflow group that viewed the film in the Dynamic Media Lab inside the Knowledge Center.
Hidden cave is a documentary of just
one of the best archaeological sites within the state of Nevada. The cave was
initially created some 23,000 years age from the actions of waves hitting the
shoreline from Pleistocene Lake Lahontan as it was rising in its own formation.
Over the centuries the site has been flooded and reviled several times. It
eventually became a place that could be used for human occupancy. This site has
become a prime historical Archaeological record of the American Indians here in
Nevada. The local tribes used it as a place of safety for many different
reasons.
Now days the use of video, film
and digital media has become imperative in recording historical facts. The
actions and care taken by the creators of this documentary shows the caring and
wisdom needed today in order to keep the process going without creating a
negative reaction for the indigenous residents. In the past videographers and
research teams would simply storm the door so to speak film and dig and destroy
in order to obtain that special shot or in gathering the information they wanted.
Being involved in media production
at one part of my life I really appreciate the way in which the program was
edited assembled and shown to the public. I especially appreciated the
involvement of the researchers and the acceptance of help from the Fallon
Paiute-Shoshone Tribe members which were allowed to share their stories about
the history of the site. The University of Nevada should be very proud of their
efforts, responsibilities in the caring that was taken in the final production
and editing of this documentary. Keeping each clip to only about 10 seconds
worked very well it was a pleasure watching this production.
Media event responses fall 2013
Tony Allard Media lecture
The media event was held here on the University of Nevada campus in room 107 of the knowledge center. About 37 people attended the Visiting artist lecture that evening which was titled; Drawing in the media stream workshop.
Tony Allard is a Performance artist, Electronic and media Artist and Writer. Tony Allard made the transition from 2d in art drawing and painting into Trans media post studio work which he calls Performance with single channel studio work. Allard taught at Kansas City Art Institute for 2years and then relocated to San Diego where he now teaches at California State University, San Marcos. His most famous installation was called 1995 corpse and mirror, performance montage 2003 street art. He is currently on campus with his interactive project called Bio art or UNR dims (drawing in the media stream) project.
Allard created an alter Ego named Heckety in response to the Bush administration and the right wing practices. Heckety is a mask that does not talk and derives its creation from mythology, Coyote the trickster god of several Native American cultures or Loki the prankster god from Norse mythology. He walks the streets with his mask on and a mail box on his back. Allard said; “His goal is to uncover the things that the eye will not normally see, whether hiding an object or opening the unconscious” He said the mailbox “Is an entity that make things disappear”. When asked about the meaning of that he said “That what is visible becomes invisible and it makes invisible, what is visible again and goes against normalcy”. He is unaware of what the public places into the mailbox. What is placed in the mailbox disappears then at the end of the evening it is emptied and it all becomes visible again. He studies the objects statements that people place inside.
I found most of his quotes and statements quite interesting in response to the normal flow of art or the description of things. Such Quotes were. “Artists put things in places they do not belong, like using Rembrandt for an ironing board”, “bad tools require more skills to operate”, and “Rational though is an experiment that should be phased out. I enjoyed the presentation and made me think in a different way about media and how I could possibly utilize it with my art.
Tuesday, November 26, 2013
Digital Divide Reading questions
1. Do you feel that with every step towards new technological processes in art is it a process of with each advancement forward we never want to go back to the original form.
2. With the introduction of 3D printing, virtual reality and holographic imagery, will the physical art simply disappear in favor of digital storage.
2. With the introduction of 3D printing, virtual reality and holographic imagery, will the physical art simply disappear in favor of digital storage.
Thursday, November 14, 2013
Digital Media 6.2 Assignment 3D rendering
Artist Statement
In this assignment I rendered in 3D a cartoon character I drew in high School. The name of the strip was "THE VOID"
The Void was in response to several events in my life that led me down a dark path in life. I used the character to create an escape for my feelings towards every day life. I used the strip to convey my feelings about politics religion and life in general
. The void is a place in everyone's mind were we go to hide and heal ourselves from the public and stresses from ever day complications. The Void is a friend to all of us and is a good listener. This sculpture also represents my desire to take things apart both physically and mentally, it is our choice to put them back together or not. It represents my analytical side, for as we get more advanced we may represent complexity however we strive for simplicity.
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